First draft of initial character design of the player. However, after discussions with Krissy about the project it's been noted a more careful approach to the project is needed and a re-evaluation of what that means for the concept/ character design for the game. In summary:
Playable character should be a blank slate or simplified to draw player into the world
Playable character should be androgynous
Playable character should have nature/ spiritual/ otherworldly aspects
Main features of the playable character are a hood and glowing eyes
Design of NPC or spirits should reflect their emotions or regrets
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